Movecraft

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Movecraft allows you to drive things you make out of blocks, such as ships and airplanes

To create a craft make place a sign in your vehicle with the Craft Type in the top line.

Use

Creating

To create a craft, make place a sign in your vehicle with the Craft Type you want in the top line. For eample, if you wanted a Fighter, you would put a sign on your airacraft which says Fighter on it. Its that simple, yes.

Driving

To pilot a vehicle, simply right click the sign with a stick. To move the vehicle, click in which direction you want to go while holding the stick

To rotate create a sign with [helm] in the top line. Right clicking the sign will make a wheel, which can then be right and left clicked to rotate the craft. Make sure you right click while NOT holding a stick to use the helm

Note: if you plan on using cannons on your vehicle, make sure you look at the cannons page for instructions on how to make cannons work with vehicles

Command Signs

Command Signs: (Ignore the spaces before and after the description of what the signs should say, just put the text itself on the sign)

Pilot Sign (AKA: "The Command Sign")

- First line should read the name of the craft, from the "name" entry in the .craft file. The other lines don't matter, but it is customary to name the craft and/or the owner. Right click the sign with an empty hand to take command of the craft. If you are already in command of a craft, it will be released and the new craft will be piloted. This sign can either be free-standing, or placed on a block.

Helm Sign

- First line should say

  • [helm]

The other lines should be empty. Right click the sign with an empty hand and it will turn into a wheel icon. Now if you right click this sign with an empty hand while in command of a craft (see Pilot Sign), the craft will rotate around this sign to the right. If you left click this sign, the craft will rotate to the left. This sign can either be free-standing or placed on a block.

Subcraft Rotate Sign

- First line should say

  • Subcraft Rotate

The next line should indicate the craft type to form the subcraft out of. IE: "Turret". A subcraft is formed much like a standard craft, except if can be (but does not have to be) part of a larger craft. If the larger craft moves or rotates, the subcraft moves or rotates along with it.

Cruise Sign

-First line should say

  • Cruise: OFF

The other lines don't matter. right clicking this sign with an empty hand will begin the craft cruising. Right clicking again will stop it. The direction the craft will cruise in is interpreted from the sign's orientation.

Ascend Sign

- First line should say

  • Ascend: OFF

The other lines don't matter. Right clicking this sign with an empty hand will begin the craft cruising upwards. Right clicking again will stop it.

Descend Sign

- First line should say

  • Descend: OFF

The other lines don't matter. Right clicking this sign with an empty hand will begin the craft cruising downwards. Right clicking again will stop it. T

Release Sign

- First line should say

  • Release

The other lines don't matter. This sign will release the craft you are in control of. Crafts are also released 15 seconds after the pilot leaves the craft, or when the craft sinks. Finally, they can also be release by typing /release.

Remote Sign

- First line should say

  • Remote Sign

The second line specifies a string that will be on the sign that you want the remote sign to activate. This sign will activate any Movecraft sign remotely, as if the user had right clicked that sign instead of the Remote Sign. This can be used to launch torpedoes remotely, rotate the craft around a designated point, or turn turrets remotely.


Crew Sign

- First line should say

  • Crew:

The second line specifies the name of the player whos spawn will be moved with the ship. Must be placed above a bed to function. If that bed is destroyed, the player will respawn at the server spawn. You can only create a sign for yourself.

Direct Control mode

If you left click while holding the stick, you enter direct control mode. This allows you to move the vehicle using the AWSD keys on your keyboard and is much easier to control

Commands

/manoverboard - Returns you to a craft if you fall off of it. Use this command if you fall off of your craft or someone else's.

/release - Releases your aircraft and stops it from moving until you pilot it again.

Allowed Blocks

All blocks are allowed to be used on aircraft except for the following:

Forbidden Blocks

Aircraft

  • grass
  • stone
  • dirt
  • water
  • lava
  • hardened clay
  • coal blocks

Vehicles

  • grass
  • dirt
  • stone
  • coal blocks
  • water
  • lava
  • obsidian (except for tanks)
  • hardened clay

Movecraft craft types

Aircraft Types

These ones are capable of flying

Aircraft

  • A generic aircraft, can be built with anything, but is also slow.
  • Max size: 20000
  • Min size: 75
  • Engine: 1 engine (AKA a furnace) is needed for every 150 blocks (ex:n aircraft made of 75 blocks needs only 1 engine, a aircraft made of 320 blocks needs 2 engines)
  • Speed: 12
  • Fuel rate: Burns 1 coal in its furnace for every 32 blocks moved
  • can crash into things (meaning if it runs into something (Example: a building), the aircraft will take damage and the building will take damage)

Fighter

  • Aircraft which are meant to be small and fast.
  • Max size: 500 blocks
  • Min size: 10 blocks
  • Engine: 1 engine (AKA a furnace) is needed for every 200 blocks
  • Speed: 15
  • Fuel rate: Burns 1 coal in its furnace for every 32 blocks moved
  • can crash into things (meaning if it runs into something (Example: a building), the fighter will take damage and the building will take damage)


Airship

  • A very large aircraft, but is also rather slow.
  • Max size: 50000
  • Min size: 1000
  • Engine: 1 engine (AKA a furnace) is needed for every 100 blocks (ex:n aircraft made of 75 blocks needs only 1 engine, a aircraft made of 320 blocks needs 3 engines)
  • Speed: 12
  • Fuel rate: Burns 1 coal in its furnace for every 32 blocks moved
  • can crash into things (meaning if it runs into something (Example: a building), the aircraft will take damage and the building will take damage)

Vehicle types

These ones cant fly, but can move on the ground

vehicle

  • a basic vehicle that travels on land
  • Max size: 500 blocks
  • Min size: 6 blocks
  • Engine: 1 engine (AKA an furnace) is needed for every 400 blocks the craft is made of (ex: a vehicle made of 300 blocks needs only 1 engine, a vehicle made of 550 blocks needs 2 engines)
  • speed: 7
  • Fuel rate: burns 1 coal in its furnace for every 80 blocks moved

tank

  • a basic vehicle that travels on land
  • Max size: 700 blocks
  • Min size: 50 blocks
  • Engine: 1 engine (AKA an furnace) is needed for every 200 blocks the craft is made of (ex: a vehicle made of 150 blocks needs only 1 engine, a vehicle made of 325 blocks needs 2 engines)
  • speed: 5
  • Fuel rate: burns 1 coal in its furnace for every 40 blocks moved
  • can crash into things (meaning if it runs into something (Example: a building), the tank will take damage and the building will take damage)

landship

  • a very large vehicle that travels on land
  • Max size: 10000 blocks
  • Min size: 700 blocks
  • Engine: 1 engine (AKA an furnace) is needed for every 150 blocks the craft is made of (ex: a vehicle made of 150 blocks needs only 1 engine, a vehicle made of 325 blocks needs 3 engines)
  • speed: 4
  • Fuel rate: burns 1 coal in its furnace for every 40 blocks moved
  • can crash into things (meaning if it runs into something (Example: a building), the tank will take damage and the building will take damage)

Special Types

ufo

  • Requires no fuel or engines
  • only available in creative worlds

Turret

How to Use Chests on Movecraft Vehicles

Because chests do not work with movecraft due to a bug with minecraft, we must instead use trapped chests, dispensers, or droppers instead.